150mm Railgun I
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
Astronautic
Cargo capacity 0.1 m3
Mass 500 kg
Volume 5 m3
Baseprice 15,000 ISK
Attributes
Reload Time 5000 s
typeColorScheme 11324
Required Thermodynamics Level 1 Level
Heat Damage 1 HP
Overload rate of fire bonus -15 %
heatAbsorbtionRateModifier 0.009999999776482582
Meta Level 0 Level
Signature Resolution 40000 m
Optimal Range 12000 m
Charges Per Cycle 1
targetModule 0
accuracyBonus 0
Damage Modifier 3.0250000953674316 x
mainColor 8627698
Charge size 1
Accuracy falloff 6000 m
Turret Tracking 73.5
Primary Skill required Small Hybrid Turret
Rate of fire 4250 s
requiredSkill2Level 1
Tech Level 1 Level
requiredSkill1Level 1
Secondary Skill required Gunnery
Activation Cost 2.3380000591278076 GJ
Structure Hitpoints 40 HP
Powergrid Usage 9 MW
slots 1
CPU usage 24 tf
Used with (Charge Group) Hybrid Charge
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