Republic Fleet 220mm Autocannon
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
Astronautic
Cargo capacity 2 m3
Mass 12 kg
Volume 10 m3
Baseprice 25,888 ISK
Attributes
Used with (Charge Group) Projectile Ammo
Tech Level 1 Level
requiredSkill2Level 3
requiredSkill1Level 1
Secondary Skill required Gunnery
Primary Skill required Medium Projectile Turret
Signature Resolution 40000 m
Meta Level 7 Level
republicFleetBonusMultiplier 1.0199999809265137
heatAbsorbtionRateModifier 0.009999999776482582
Overload damage bonus 15 %
Heat Damage 0.699999988079071 HP
Required Thermodynamics Level 1 Level
metaGroupID 4
typeColorScheme 11339
Turret Tracking 38.860801696777344
Accuracy falloff 9460 m
Activation Cost 0 GJ
Structure Hitpoints 40 HP
Powergrid Usage 110 MW
slots 1
CPU usage 14 tf
Rate of fire 4725 s
Optimal Range 2160 m
Charges Per Cycle 1
accuracyBonus 0
Damage Modifier 2.887500047683716 x
Charge size 2
Used with (Charge Group) Advanced Autocannon Ammo
Reload Time 10000 s
16 queries SQL time 0.0074s, Total time 0.0184s