150mm 'Musket' Railgun
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
Astronautic
Cargo capacity 0.1 m3
Mass 500 kg
Volume 5 m3
Baseprice 15,000 ISK
Attributes
Activation Cost 2.0999999046325684 GJ
Structure Hitpoints 40 HP
Powergrid Usage 8 MW
slots 1
CPU usage 20 tf
Rate of fire 4250 s
Optimal Range 12000 m
Charges Per Cycle 1
targetModule 0
accuracyBonus 0
Damage Modifier 3.299999952316284 x
mainColor 8627698
Charge size 1
Accuracy falloff 6000 m
Turret Tracking 73.5
Primary Skill required Small Hybrid Turret
Secondary Skill required Gunnery
requiredSkill1Level 1
requiredSkill2Level 1
Tech Level 1 Level
Used with (Charge Group) Hybrid Charge
Used with (Charge Group) Advanced Railgun Charge
Signature Resolution 40000 m
Meta Level 6 Level
heatAbsorbtionRateModifier 0.009999999776482582
Overload rate of fire bonus -15 %
Heat Damage 1 HP
Required Thermodynamics Level 1 Level
metaGroupID 3
typeColorScheme 11323
Reload Time 5000 s
16 queries SQL time 0.0172s, Total time 0.0395s