200mm Light 'Jolt' Autocannon I
A powerful autocannon that can smash apart most lightly armored frigates with ease.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
Astronautic
Cargo capacity 0.3 m3
Mass 500 kg
Volume 5 m3
Baseprice 9,000 ISK
Attributes
Activation Cost 0 GJ
Structure Hitpoints 40 HP
Powergrid Usage 4 MW
slots 1
CPU usage 8 tf
Rate of fire 3750 s
Optimal Range 1000 m
Charges Per Cycle 1
accuracyBonus 0
Damage Modifier 3.1762499809265137 x
Charge size 1
Accuracy falloff 5676 m
Turret Tracking 315
Primary Skill required Small Projectile Turret
Secondary Skill required Gunnery
requiredSkill1Level 1
requiredSkill2Level 1
Tech Level 1 Level
Used with (Charge Group) Projectile Ammo
Used with (Charge Group) Advanced Autocannon Ammo
Signature Resolution 40000 m
Meta Level 6 Level
republicFleetBonusMultiplier 0
heatAbsorbtionRateModifier 0.009999999776482582
Overload damage bonus 15 %
Heat Damage 1 HP
Required Thermodynamics Level 1 Level
metaGroupID 3
typeColorScheme 11341
Reload Time 10000 s
16 queries SQL time 0.0049s, Total time 0.0160s