Dual 150mm Compressed Coil Gun I
This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
Astronautic
Cargo capacity 2 m3
Mass 1,000 kg
Volume 10 m3
Baseprice 10,000 ISK
Attributes
Used with (Charge Group) Hybrid Charge
Primary Skill required Medium Hybrid Turret
requiredSkill2Level 3
requiredSkill1Level 1
Secondary Skill required Gunnery
Signature Resolution 40000 m
Meta Level 3 Level
heatAbsorbtionRateModifier 0.009999999776482582
Overload rate of fire bonus -15 %
Heat Damage 0.6000000238418579 HP
Required Thermodynamics Level 1 Level
typeColorScheme 11324
Reload Time 5000 s
Tech Level 1 Level
Turret Tracking 12
Accuracy falloff 6000 m
Activation Cost 2.9749999046325684 GJ
Structure Hitpoints 40 HP
Powergrid Usage 70 MW
slots 1
Rate of fire 3565 s
Optimal Range 13800 m
Charges Per Cycle 1
targetModule 0
Charge size 2
mainColor 8627698
Damage Modifier 2.180000066757202 x
accuracyBonus 0
CPU usage 28 tf
15 queries SQL time 0.0042s, Total time 0.0150s