Mobile Large Warp Disruptor II
A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.
Astronautic
Cargo capacity 0 m3
Mass 0 kg
Volume 585 m3
Baseprice 0 ISK
Attributes
Structure Hitpoints 144000 HP
Warp Disruption Range 40000 m
Primary Skill required Anchoring
Secondary Skill required Propulsion Jamming
Ladar Sensor Strength 32 points
Shield Capacity 60000 HP
Armor Hitpoints 60000 HP
requiredSkill1Level 5
requiredSkill2Level 5
Tech Level 2 Level
Shield recharge time 3000000 s
Signature Radius 450 m
Anchoring Delay 240000 s
Meta Level 5 Level
Banned in Empire Space 1
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