Golem
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides immunity to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
Armor
Armor Hitpoints 6700 HP
Armor EM Damage Resistance 50 %
Armor Explosive Damage Resistance 10.000002384186 %
Armor Kinetic Damage Resistance 34.375 %
Armor Thermal Damage Resistance 58.750000596046 %
Shield
Shield Capacity 8800 HP
Shield recharge time 2272000 s
Shield EM Damage Resistance 0 %
Shield Explosive Damage Resistance 50 %
Shield Kinetic Damage Resistance 47.500002384186 %
Shield Thermal Damage Resistance 39.999997615814 %
Astronautic
Cargo capacity 1225 m3
Mass 94,335,000 kg
Volume 486000 m3
Baseprice 284,751,000 ISK
Fitting
High Slots 8
Medium Slots 7
Low Slots 4
Rig Slots 2
Calibration 400 points
Drone Bandwidth 25 Mbit/sec
Launcher Hardpoints 4 hardpoints
Turret Hardpoints 0 hardpoints
Powergrid Output 8500 MW
CPU Output 715 tf
Combat
Maximum Targeting Range 95000 m
Scan Resolution 105 mm
Maximum Locked Targets 10
RADAR Sensor Strength 0 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 14 points
Signature Radius 450 m
Misc
Tech Level 2 Level
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