Syndicate Mobile Small Warp Disruptor
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.
Astronautic
Cargo capacity 0 m3
Mass 0 kg
Volume 65 m3
Baseprice 0 ISK
Attributes
Structure Hitpoints 17500 HP
Warp Disruption Range 7500 m
Primary Skill required Anchoring
Secondary Skill required Propulsion Jamming
Ladar Sensor Strength 16 points
Shield Capacity 6250 HP
Armor Hitpoints 6250 HP
requiredSkill1Level 2
requiredSkill2Level 3
Tech Level 1 Level
Shield recharge time 500000 s
Signature Radius 50 m
Anchoring Delay 60000 s
Meta Level 6 Level
Banned in Empire Space 1
metaGroupID 4
14 queries SQL time 0.0058s, Total time 0.0151s