425mm Railgun II
This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
Astronautic
Cargo capacity 1 m3
Mass 2,000 kg
Volume 20 m3
Baseprice 930,592 ISK
Attributes
targetModule 0
Charges Per Cycle 1
Optimal Range 57600 m
Rate of fire 9563 s
CPU usage 74 tf
slots 1
Powergrid Usage 2310 MW
Structure Hitpoints 40 HP
Activation Cost 21 GJ
accuracyBonus 0
Damage Modifier 3.630000114440918 x
mainColor 8627698
Signature Resolution 40000 m
Meta Level 5 Level
heatAbsorbtionRateModifier 0.019999999552965164
Overload rate of fire bonus -15 %
Heat Damage 1 HP
Required Thermodynamics Level 1 Level
typeColorScheme 11325
Reload Time 5000 s
requiredSkill2Level 5
Used with (Charge Group) Advanced Railgun Charge
Used with (Charge Group) Hybrid Charge
Charge size 3
Accuracy falloff 24000 m
Turret Tracking 1.0106300115585327
Primary Skill required Large Hybrid Turret
Secondary Skill required Gunnery
Tertiary Skill required Large Railgun Specialization
requiredSkill1Level 5
requiredSkill3Level 1
Tech Level 2 Level
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