Small Ancillary Remote Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.
Astronautic
Cargo capacity 0.08 m3
Mass 20 kg
Volume 5 m3
Baseprice 4,996 ISK
Attributes
Activation Cost 38 GJ
Structure Hitpoints 40 HP
Powergrid Usage 6 MW
CPU usage 10 tf
Optimal Range 7000 m
Charges Per Cycle 1
Activation time / duration 3000 s
Armor Hitpoints Repaired 37 HP
Primary Skill required Remote Armor Repair Systems
requiredSkill1Level 1
Tech Level 1 Level
Used with (Charge Group) Nanite Repair Paste
Meta Level 0 Level
heatAbsorbtionRateModifier 0.009999999776482582
Overload duration bonus -15 %
Heat Damage 1 HP
Required Thermodynamics Level 1 Level
Max Modules Of This Group Allowed 1
Reload Time 60000 s
Boosted repair multiplier 3 x
Effectiveness Falloff 2500 m
remoteResistanceID Remote Logistics Impedance
Repair Multiplier Bonus Per Cycle 0 %
Maximum Repair Multiplier Bonus 0 %
15 queries SQL time 0.0066s, Total time 0.0185s