Dual 150mm Railgun I
This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 2 m3 | |
Mass | 1,000 kg | |
Volume | 10 m3 | |
Baseprice | 20,000 ISK |
Attributes
targetModule | 0 | |
Reload Time | 5000 s | |
Charges Per Cycle | 1 | |
Optimal Range | 12000 m | |
Rate of fire | 3565 s | |
CPU usage | 30 tf | |
slots | 1 | |
Powergrid Usage | 70 MW | |
Activation Cost | 3.5 GJ | |
Meta Level | 0 Level | |
typeColorScheme | 11324 | |
Required Thermodynamics Level | 1 Level | |
accuracyBonus | 0 | |
Damage Modifier | 1.899999976158142 x | |
mainColor | 8627698 | |
Charge size | 2 | |
Accuracy falloff | 6000 m | |
Turret Tracking | 12 | |
Primary Skill required | Medium Hybrid Turret | |
Secondary Skill required | Gunnery | |
requiredSkill1Level | 1 | |
requiredSkill2Level | 3 | |
Heat Damage | 0.6000000238418579 HP | |
Overload rate of fire bonus | -15 % | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Structure Hitpoints | 40 HP | |
Signature Resolution | 40000 m | |
Used with (Charge Group) | Hybrid Charge | |
Tech Level | 1 Level |